3D Interior Visualizations: Design Retro Spaces in Cinema 4D
Blocking Out Room Composition 1
A course by Andrew Morgan , 3D Artist
About the video: Blocking Out Room Composition 1
Overview
“In this lesson, I will use primitive shapes to block out the design of the room, going back and forth with the reference material to feed in ideas. ”
In this video lesson Andrew Morgan addresses the topic: Blocking Out Room Composition 1, which is part of the Domestika online course: 3D Interior Visualizations: Design Retro Spaces in Cinema 4D. Create immersive, 80s-inspired 3D environments in Cinema 4D and bring them to life with lighting techniques in Redshift.
Partial transcription of the video
“Blocking Out Room Composition In this lesson, we'll use primitive shapes to block out the design of our room, going back and forth with our reference material to feed in ideas. Let me show you how. Before we get started on this, I want to change the axis position of our room. I want to align it with the bottom of the cube, also called the floor. I want everything in the scene to be relative to the floor. I want the floor to be at 0 on the Y-axis. Everything becomes easier because if I put some furniture in the room or a prop, if I put it on 0, it'll go to the floor. If I adjust the room by ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Interior Visualizations: Design Retro Spaces in Cinema 4D
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Category
3D & Animation -
Areas
3D, 3D Modeling, Digital Architecture

Andrew Morgan
A course by Andrew Morgan
Andrew Morgan is a 3D artist based in Bristol, England. He first became interested in 3D design as a teenager, when he would create new levels for his favorite video games. He went on to study media arts at the University of Plymouth, before working as a web designer for over 10 years. In search of a career that gave him more creative freedom, Andrew then started learning how to design in 3D in his spare time, and began posting his work on social media.
Now he shares his designs with over 30K followers on Instagram alongside running his brand Dreamfibre, which he started in 2017. He experiments with different kinds of media, from virtual reality to poster art, and has worked on projects including a series of 3D rendered scenes for the video game HoloVista.
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