Sci-Fi Character Creation with Photoshop and ZBrush
Placement and Integration 1
A course by Abrar Khan , Concept Artist and Illustrator
About the video: Placement and Integration 1
Overview
“In this lesson, I will cover the placement of my rendered assets, making sure that they are well-integrated in terms of color and position. ”
In this video lesson Abrar Khan addresses the topic: Placement and Integration 1, which is part of the Domestika online course: Sci-Fi Character Creation with Photoshop and ZBrush. Learn to create striking sci-fi concept art by combining digital techniques to design characters with a cybernetic feel.
Partial transcription of the video
“ Placement and Integration In this lesson, we will look into the placement and integration of the overall assets that we imported from KeyShot. This means that I will do some necessary color corrections and also even add photos to enhance the overall details. Let's jump into Photoshop and do the post-production work. Here we are, back in Photoshop, where it all began. We started off with our base blockout where we established the shape of our mechanical parts, and then moved into ZBrush, where we assembled this look using 3D kitbashes and a slight bit of 3D modeling. Then later on, rendere...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Sci-Fi Character Creation with Photoshop and ZBrush
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling, Art Direction, Photography Post-production, Photomontage, Traditional illustration

Abrar Khan
A course by Abrar Khan
Abrar Khan is a concept artist and illustrator from India. He’s currently based in Sweden, where he works as a senior marketing artist for Ubisoft Massive and is responsible for creating promotional content for games. Abrar comes from an artistic family and was always interested in drawing as a child. He went on to study for a diploma in 2D/3D arts but is mostly self-taught thanks to his passion for discovering new techniques to help him evolve as a digital artist.
During his time at Ubisoft, Abrar has worked on a number of gaming projects including Tom Clancy’s The Division 2 and Avatar. He regularly shares his latest work on these projects, and more, across his social media channels.
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