Sci-Fi Character Creation with Photoshop and ZBrush
Kitbashing in ZBrush 3
A course by Abrar Khan , Concept Artist and Illustrator
About the video: Kitbashing in ZBrush 3
Overview
“In this lesson, I will continue using 3D modeling and kitbashing to bring the last mechanical elements of my design together. You will learn how to best prepare your design for the next step: rendering.”
In this video lesson Abrar Khan addresses the topic: Kitbashing in ZBrush 3, which is part of the Domestika online course: Sci-Fi Character Creation with Photoshop and ZBrush. Learn to create striking sci-fi concept art by combining digital techniques to design characters with a cybernetic feel.
Partial transcription of the video
“ Kitbashing in ZBrush Something like this. I think I'm satisfied with this overall shape. Now what we will do is, we will go ahead, and pose it roughly based on this reference, because I can render it as it is, and rotate it in Photoshop later on, but that's not really convenient. What I usually do is, I match roughly the base pose of whatever image I'm working upon. This is complicated because the person is sitting here and having this shooting stance, so that's going to take a bit of work, but usually, it's mostly really easy. I'm going to go ahead and start animating this. Let's go to Z...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Sci-Fi Character Creation with Photoshop and ZBrush
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling, Art Direction, Photography Post-production, Photomontage, Traditional illustration

Abrar Khan
A course by Abrar Khan
Abrar Khan is a concept artist and illustrator from India. He’s currently based in Sweden, where he works as a senior marketing artist for Ubisoft Massive and is responsible for creating promotional content for games. Abrar comes from an artistic family and was always interested in drawing as a child. He went on to study for a diploma in 2D/3D arts but is mostly self-taught thanks to his passion for discovering new techniques to help him evolve as a digital artist.
During his time at Ubisoft, Abrar has worked on a number of gaming projects including Tom Clancy’s The Division 2 and Avatar. He regularly shares his latest work on these projects, and more, across his social media channels.
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