Accessibility Statement

    Sci-fi Concept Art: Create Cinematic Key Frames

    A course by Julian CalleConcept Artist

    Sci-fi Concept Art: Create Cinematic Key Frames

    What will you learn in this online course?

    13 lessons & 9 downloads

    View all lessons ↓

    What's included in this course?

    Recommended software & tools for this course

    What is this course's project?

    Sci-fi Concept Art: Create Cinematic Key Frames

    Who is this online course for?

    Requirements and materials

    Sci-fi Concept Art: Create Cinematic Key Frames

    Reviews

    845
    Students
    14
    Reviews
    100%
    Positive ratings
    • 4 months ago

      Excelente curso. Habla de todo lo más importante en el conceptart.

    • 6 months ago

      Excelente curso, aprendi nuevos procesos creativos. Muy buenas tecnicas, muy didáctico.

    • 1 year ago

      Excellent course. Being more of a traditional Concept Designer, It’s very enlightening to see the kitbash approach. This is very helpful to me when I want to get a rough feel of the design. Thank you for sharing your techniques.

    • 1 year ago

      Perfect course for concept art. Deeply detailed on this industry

    • 2 years ago

      Conteúdo de grande valia, aprendi bastante com as aulas do curso.

    More reviews
    Julian  Calle

    Julian Calle

    Teacher
    Plus

    Concept Artist

    Joined May 2019

    Julian Calle is a professional graphic designer and senior concept artist based in Vancouver, Canada. He fell in love with science fiction as a child before going on to study graphic design and visual effects at university. He has since worked as a conceptual artist for the likes of Hasbro, EA, and Paramount Pictures and worked as a freelancer for international clients in Canada, New Zealand, and Mexico.

    Julian has worked as a conceptual artist in the film industry for sci-fi giants including the Marvel Cinematic Universe, Star Wars, and Star Trek. He has worked as a mentor for conceptual art, written for magazines including 3D Artist and 3D Total, and has been a regular exhibitor at the SIGGRAPH computer graphics conference.

    Content

    • U1

      Introduction

      • About Me
      • Influences
    • U2

      Creation

      • Mood Board and References
      • Sketching Elements 1
      • Sketching Elements 2
      • The Composition
    • U3

      Creating Layouts

      • 3D Layout
      • 3D Sketch
      • Rendering: Textures and Lighting
      • Rendering: Camera and Frame Options
    • U4

      The Final Render

      • Blocking
      • Coloring and Lighting
      • The Final Details
    • FP

      Final project

      • Sci-fi Concept Art: Create Cinematic Key Frames

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    This concept art course is designed for intermediate artists with some experience in drawing or digital art. Beginners may find some topics challenging, but those with a basic understanding of art fundamentals will benefit most.

    You’ll need access to Photoshop or similar digital painting software, ZBrush for 3D modeling, and basic drawing supplies for sketching. A graphics tablet is highly recommended for digital work.

    You’ll learn workflows for creating concept art, reference analysis, photo manipulation, digital painting, 3D layout in ZBrush, and combining illustration and photography for cinematic environments.

    Yes, the course teaches workflows and techniques specifically for creating concept art for video games and film projects, including cinematic environments and sci-fi scenes.

    Some familiarity with Photoshop and ZBrush is helpful, as the course includes intermediate-level techniques. Basic skills in these programs are recommended for best results.

    Yes, the course covers photobashing and matte painting techniques to seamlessly blend illustration with photographic elements in your concept art.

    You’ll follow a structured pipeline: reference gathering, sketching, moodboard creation, 3D modeling, digital painting, and final presentation, integrating both traditional and digital techniques.

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