Realistic 3D Portraits with ZBrush and KeyShot
First Phase of Definition of the Shapes 1
A course by Davide Sasselli , 3D Character Modeler
About the video: First Phase of Definition of the Shapes 1
Overview
“In this lesson I will define the characteristics of the character, adding detail to the model and the previously sculpted shapes.”
In this video lesson Davide Sasselli addresses the topic: First Phase of Definition of the Shapes 1, which is part of the Domestika online course: Realistic 3D Portraits with ZBrush and KeyShot. Learn the fundamentals of creating lifelike 3D portraits and sculpt a detailed human face with ZBrush, KeyShot, and Photoshop.
Partial transcription of the video
“First phase of defining the shapes In this lesson, we will improve our model, we will refine the shapes obtained so far to give character to our character. We work on the sides, refining the shape of the jaw a little better and recreating the volumes in a more natural way. At this stage, we will be using the Smooth Brush a lot to finish our sculpture. We will go through all forms modifying them to give them a little more detail. I have noticed that in my model the cheekbone is a bit strange, So I'll lower it a little bit and take it back a little bit always maintaining the characteristic sh...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realistic 3D Portraits with ZBrush and KeyShot
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling

Davide Sasselli
A course by Davide Sasselli
Davide Sasselli is an Italian 3D character modeler who lives and works in London. Although he originally studied jewelry design, Davide later discovered his passion for 3D and began teaching himself through courses and tutorials until he became fully immersed in the industry.
His expertise in ZBrush and character modeling has opened the doors to collaborations with clients like Framestore, Nexus Studio, and Jellyfish Pictures. He has also worked on projects for films, augmented reality, animated shorts, and video games.
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