3D Character Creation in Blender
Adding the Rest of the Details 2
A course by Mohamed Chahin , 3D Designer
About the video: Adding the Rest of the Details 2
Overview
“Now, I'll add even more details to the planets and the spaceship. And last but not least, I'll finish up the monkey's backpack and helmet.”
In this video lesson Mohamed Chahin addresses the topic: Adding the Rest of the Details 2, which is part of the Domestika online course: 3D Character Creation in Blender. Learn how to develop a unique 3D protagonist, from initial concept to final render, and bring it to life using Blender.
Partial transcription of the video
“The belt, well it looks good but it's still blocky so Shade Smooth with Z and then Edit Mode. As you can see it has this weird shading glitch. we can just fix that by adding the edge loop. So control R here may also include more John T on the Barnum School. in pseudo-incest. Make it smaller like this. I think the pockets look good. We can also... Always just. Subdivide them. then add H loops so that it's better. Diomedes or something like this. the attitudes to the Some of the... Shade smooth. then, and the subdivision for the other ones. And if you want to be super detailed, you can also j...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Creation in Blender
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Category
3D & Animation -
Software
Adobe Photoshop, Blender -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design

Mohamed Chahin
A course by Mohamed Chahin
Mohamed Chahin is an Egyptian designer and 3D artist based in Berlin who specializes in 3D modeling and motion. His mother is an artist and his father has always followed the latest in tech,so Mohamed became naturally interested in a combination of the two. With a passion for animated series and a firm belief that everybody is a storyteller Mohamed wanted to work in an industry that created visuals for fun, magical stories. His journey with digital art began when he studied multimedia and computer graphics. He later began teaching himself 3D design using YouTube tutorials and posting his personal projects online.
Two years after graduating Mohamed went from junior designer work to full-time as a freelancer, traveling the world with his laptop, sketchbook, and phone. Over the years Mohamed’s captivating 3D worlds and characters have led him to work across websites, illustrations, motion videos, and video games, for a number of companies including Adobe, DDB Berlin, Yak & Co, and Virgin Voyages.
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