3D Character Creation in Blender
Blocking Out Additional Elements
A course by Mohamed Chahin , 3D Designer
About the video: Blocking Out Additional Elements
Overview
“Now I'll add other objects which contribute to the story of the character, like a spaceship and stars. The process is again the same: we add a cube, tweak it, and extrude geometry to shape it like the sketch. ”
In this video lesson Mohamed Chahin addresses the topic: Blocking Out Additional Elements, which is part of the Domestika online course: 3D Character Creation in Blender. Learn how to develop a unique 3D protagonist, from initial concept to final render, and bring it to life using Blender.
Partial transcription of the video
“In this lesson, we're going to add more objects to our scene. So now we have The small stars, the big stars, and the spaceship. also the belt. Let's start with the small stars because It's just small spheres scattered everywhere. And usually I like. Adding stuff like that because it updates the scene. and ads. some small cute details because let's say our character is running, for example, You'll see like smoke trails so you can add like small spears in there. Maybe there's a house and there's a chimney, you can add smoke as well. Stars Also, where maybe like a sun or like some clouds All t...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Creation in Blender
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Category
3D & Animation -
Software
Adobe Photoshop, Blender -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design

Mohamed Chahin
A course by Mohamed Chahin
Mohamed Chahin is an Egyptian designer and 3D artist based in Berlin who specializes in 3D modeling and motion. His mother is an artist and his father has always followed the latest in tech,so Mohamed became naturally interested in a combination of the two. With a passion for animated series and a firm belief that everybody is a storyteller Mohamed wanted to work in an industry that created visuals for fun, magical stories. His journey with digital art began when he studied multimedia and computer graphics. He later began teaching himself 3D design using YouTube tutorials and posting his personal projects online.
Two years after graduating Mohamed went from junior designer work to full-time as a freelancer, traveling the world with his laptop, sketchbook, and phone. Over the years Mohamed’s captivating 3D worlds and characters have led him to work across websites, illustrations, motion videos, and video games, for a number of companies including Adobe, DDB Berlin, Yak & Co, and Virgin Voyages.
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