3D Character Creation in Blender
How to Bring Your Character to Life 2
A course by Mohamed Chahin , 3D Designer
About the video: How to Bring Your Character to Life 2
Overview
“Once the details on the monkey's face are done, let's move on to the remaining parts of the body that need to be smoother.”
In this video lesson Mohamed Chahin addresses the topic: How to Bring Your Character to Life 2, which is part of the Domestika online course: 3D Character Creation in Blender. Learn how to develop a unique 3D protagonist, from initial concept to final render, and bring it to life using Blender.
Partial transcription of the video
“We have this lips thing. extruded from the face in the sketch. We can do the same here, the monkey face. You go to edit mode again. I want to add the lips so I can just press the K again. cut a shape on the upper part of the mouth. can have the lips and then we can just select the geometry. Actually, even the offered line here. So yeah. that we have whole part. That then can just exclude Let me bring it down a bit. check the rendered view. many solid Looks good, but maybe we can... make this part less short. Moving this to the fact a little bit. Also, this one as well to the back. And also ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Creation in Blender
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Category
3D & Animation -
Software
Adobe Photoshop, Blender -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design

Mohamed Chahin
A course by Mohamed Chahin
Mohamed Chahin is an Egyptian designer and 3D artist based in Berlin who specializes in 3D modeling and motion. His mother is an artist and his father has always followed the latest in tech,so Mohamed became naturally interested in a combination of the two. With a passion for animated series and a firm belief that everybody is a storyteller Mohamed wanted to work in an industry that created visuals for fun, magical stories. His journey with digital art began when he studied multimedia and computer graphics. He later began teaching himself 3D design using YouTube tutorials and posting his personal projects online.
Two years after graduating Mohamed went from junior designer work to full-time as a freelancer, traveling the world with his laptop, sketchbook, and phone. Over the years Mohamed’s captivating 3D worlds and characters have led him to work across websites, illustrations, motion videos, and video games, for a number of companies including Adobe, DDB Berlin, Yak & Co, and Virgin Voyages.
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