Low Poly Character Modeling for Video Games
Render and extras
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Render and extras
Overview
“Finally, I will show you what is necessary to render your character in Blender Cycles and some extra tips.”
In this video lesson Daniel Gutiérrez addresses the topic: Render and extras, which is part of the Domestika online course: Low Poly Character Modeling for Video Games. Learn to design a 3D character with Blender.
Partial transcription of the video
“Alright. in this lesson I will teach you a bit about render parameters and how we can modify them to get a great image. Let's start rendering. Less than a month ago. or about a month ago. they included a new feature called EV. It's a new render feature. it's amazing. It's here. we go to Viewport Shading and just click. And if you notice. we can observe in real-time how our character's shadows are rendered on stage. To adjust the sun. simply rotate it to see the immediate changes in shadow direction and length. Remember that moving this specific light source is done via the light control pan...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Character Modeling for Video Games
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Character Design, 3D Modeling, Game Design, Video Games

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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- 10,784 students
- 14 lessons (1h 49m)
- 15 additional resources (4 files)
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- Audio: Spanish, English, French, Italian, Portuguese, Turkish
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- Level: Beginner
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- Updated on 03/06/2020
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