Low Poly Character Modeling for Video Games
Head
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Head
Overview
“In this lesson I will model the mask that our character uses and that will give him a little more personality.”
In this video lesson Daniel Gutiérrez addresses the topic: Head, which is part of the Domestika online course: Low Poly Character Modeling for Video Games. Learn to design a 3D character with Blender.
Partial transcription of the video
“UNIT 3 Head In this lesson we will see the modeling of the head. My character has a mask, Then I will try to give it a little more personality. Let us begin. First of all let's get a little out of sight, I'm going away a little and I'm going to select this image, which is that of Empty, which we have here selected, and I'm going to hide it. Then I'm going to go to Add here in Add, Image, Background and I'll add the one that says Details Front. This is the template that will help us see the details of the character, I select it and dragged it up a bit. It doesn't matter if it's not accurate,...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Character Modeling for Video Games
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Character Design, 3D Modeling, Game Design, Video Games

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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- 14 lessons (1h 49m)
- 15 additional resources (4 files)
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- Level: Beginner
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- Updated on 03/06/2020