Low Poly Character Modeling for Video Games
Camera, light and set
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Camera, light and set
Overview
“In this lesson you will learn to prepare the lighting of the scene where your character will be placed, and I will show you how to insert, move and modify camera values to obtain the desired results.”
In this video lesson Daniel Gutiérrez addresses the topic: Camera, light and set, which is part of the Domestika online course: Low Poly Character Modeling for Video Games. Learn to design a 3D character with Blender.
Partial transcription of the video
“UNIT 4 Camera, light and set Now we will see how to create a set for our character, integrate lighting and accommodate the camera so you have a perfect framing. Let's start The first thing will be to go to Layout by default I change the settings, I will go to Viewport Shading To have my colors again and feel like I'm working pretty. The next thing I'm going to do is add a Mesh here and I'm going to put a plan. That plane, as you can see, inserted it under the character. I'm going to make it much bigger, and with the S I will climb it, I think that's fine there. And I will go to Scorzo's vie...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Character Modeling for Video Games
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Character Design, 3D Modeling, Game Design, Video Games

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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- 9,664 students
- 14 lessons (1h 49m)
- 15 additional resources (4 files)
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- Audio: Spanish, English
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- Level: Beginner
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- Updated on 03/06/2020