Creative Gameplay Maps: Illustrate a Fantasy World
Sketching
A course by Andrew Kolb , Illustrator & Author
About the video: Sketching
Overview
“We will start small with our sketches once we have decided on a base and theme for our map. I find sketching small and getting a lot of ideas out helps to keep me from repeating the same patterns over and over again. It can be tempting to do the first idea or composition that comes to mind, but you run the risk of doing similar ideas over and over. It's okay to have overlap, but I try to make sure that I'm doing something new with each project. ”
In this video lesson Andrew Kolb addresses the topic: Sketching, which is part of the Domestika online course: Creative Gameplay Maps: Illustrate a Fantasy World. Create cartographic pieces full of detail, texture, and wonder using Photoshop and InDesign..
Partial transcription of the video
“ Sketching In this lesson, I want to focus on our sketches. We'll start small so that way we can focus on a couple of key details. Now that we've got our theme and our general concept ready, let's get into our sketchbook. When we are working on our rough thumbnails there are a couple of core shapes that I tend to use, especially at this small size. Part of that is because I want to do a mixed perspective. While some maps are strictly from the top down, you can see the roads and see the roofs of the buildings, I tend to take from those mid-century map designs and blend the two, so even thou...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creative Gameplay Maps: Illustrate a Fantasy World
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Category
Illustration -
Areas
Digital Illustration, Editorial Illustration, Traditional illustration

Andrew Kolb
A course by Andrew Kolb
Andrew Kolb is an illustrator, author, and game designer from Ontario, Canada. Andrew began his career as a graphic designer, but his passion for drawing and storytelling drew him towards books and illustration. He has collaborated with a number of household names, including Disney, Marvel, Penguin Random House, and Funko. He has also published two of his own children’s books. An avid fan of the role-play game Dungeons & Dragons, he has tried his hand at writing books for role-play games as well.
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