Introduction to Blender: Start Creating Funny Scenes
Apply colors and textures: eyes, float, chocolate and milk
A course by Marina Pais , 3D artist
About the video: Apply colors and textures: eyes, float, chocolate and milk
Overview
“To finish the colors of the scene, it's time to apply materials to the eyes, the buoy, the chocolate and the milk.”
In this video lesson Marina Pais addresses the topic: Apply colors and textures: eyes, float, chocolate and milk, which is part of the Domestika online course: Introduction to Blender: Start Creating Funny Scenes. With Blender you can design and encourage anything, from simple objects to complex characters. .
Partial transcription of the video
“In this class. i will finish coloring my scene. I will apply materials to the eyes. the float. the chocolate. and the milk. Before starting to apply the material to the float. i will make a small change to make my scene a bit more efficient. since the materials for the chocolate and milk will be quite heavy. This modification will limit the scene area calculated in the render window. I'll achieve this by using the shortcut Ctrl B. which activates a cross cursor. I'll then move this cursor to the window's top and drag it downward. This approach ensures that only the necessary part of the sce...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Blender: Start Creating Funny Scenes
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Design, 3D Modeling

Marina Pais
A course by Marina Pais
Marina Pais, also known as Parina Mais, is a 3D artist who has been passionate about the creative world since childhood. Although she initially pursued a career in Law, art has never stopped being a constant presence in her life. After a life-changing experience at the Cannes Film Festival, Marina decided to dedicate herself to her true dream: creating imaginary worlds through digital art. Since then, she has immersed herself in the study of various media, including watercolor, pixel art and, finally, 3D. This varied trajectory has enriched her style, allowing her to combine techniques and explore new forms of expression.
Along the way, Marina has made a name for herself as a freelancer, creating backgrounds for animation and video games. Her main influences include artists such as Tim Schafer, Don Rosa and Louie Zong, who inspire her to inject humor and meticulous details into her work. Curiosity and versatility are hallmarks of her work, reflected in her dynamic and exciting creations. Through Blender, she has found a powerful tool to bring complex ideas to life, always with an eye towards experimentation and innovation. Marina shares her knowledge and passion for art with those who want to explore the world of 3D.
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