Introduction to Blender: Start Creating Funny Scenes
Project planning
A course by Marina Pais , 3D artist
About the video: Project planning
Overview
“Now, I will present the main characteristics of cartoon aesthetics and start gathering references for the course project.”
In this video lesson Marina Pais addresses the topic: Project planning , which is part of the Domestika online course: Introduction to Blender: Start Creating Funny Scenes. With Blender you can design and encourage anything, from simple objects to complex characters. .
Partial transcription of the video
“In this class. i will introduce you to the main features of cartoon aesthetics. I will also start gathering references for my final project. In this panel. i've compiled various cartoon aesthetic references I admire. which I believe encapsulate key aspects of this style. Please note that while much of the content here features 3D artwork. there are also examples like this one. which showcases pixel art. Here are miniatures and objects that actually exist. And these two here? which look very 3D. are clay Well... The first feature that catches my attention is the color saturation. Generally. ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Blender: Start Creating Funny Scenes
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Design, 3D Modeling

Marina Pais
A course by Marina Pais
Marina Pais, also known as Parina Mais, is a 3D artist who has been passionate about the creative world since childhood. Although she initially pursued a career in Law, art has never stopped being a constant presence in her life. After a life-changing experience at the Cannes Film Festival, Marina decided to dedicate herself to her true dream: creating imaginary worlds through digital art. Since then, she has immersed herself in the study of various media, including watercolor, pixel art and, finally, 3D. This varied trajectory has enriched her style, allowing her to combine techniques and explore new forms of expression.
Along the way, Marina has made a name for herself as a freelancer, creating backgrounds for animation and video games. Her main influences include artists such as Tim Schafer, Don Rosa and Louie Zong, who inspire her to inject humor and meticulous details into her work. Curiosity and versatility are hallmarks of her work, reflected in her dynamic and exciting creations. Through Blender, she has found a powerful tool to bring complex ideas to life, always with an eye towards experimentation and innovation. Marina shares her knowledge and passion for art with those who want to explore the world of 3D.
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