ZBrush: Modeling of a Stylized Character
Model the character
A course by Javier Benver , Designer and 3D Modeler
About the video: Model the character
Overview
“First of all, we are going to join the pieces that make up the blockout into a single piece. For this we will use DynaMesh and make some adjustments. Let's see it! ”
In this video lesson Javier Benver addresses the topic: Model the character, which is part of the Domestika online course: ZBrush: Modeling of a Stylized Character. Create a female character from scratch using ZBrush. Master the tools of this 3D modeling software..
Partial transcription of the video
“In this lesson. we will combine all the pieces that make up our blockout into a single piece. To do this. will use Dynamesh and make some adjustments before moving on to the lower poly version. Let's get started. To craft a lighter. lower poly model. follow these steps: The first thing we need to do is assemble the body parts. What we want them to be joined. separate pieces. Therefore. the necessary action is to ensure that In this model. in my character. In this case. i will have. i have both files. Could you explain what the face file is? and the body file I will adhere to my case decisio...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: ZBrush: Modeling of a Stylized Character
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Category
3D & Animation -
Software
Adobe Photoshop, Maya, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Javier Benver
A course by Javier Benver
Javier Benítez, known in the digital world as Javier Benver, is a renowned 3D character modeler and designer with a notable career in the video game, virtual reality, advertising, and animation industries.
His passion for illustration and designing female characters began in his childhood, inspired by cartoons and anime. This passion has evolved over the years, leading him to collaborate with well-known companies such as Studio Kimchi and Darkurri.
Throughout his career, Javier has developed a unique skill for creating visually appealing and stylized representations, blending his expertise in both 2D and 3D to produce works with a distinctive personality and style.
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