3D Design for Commercials with Cinema 4D and Redshift
My Cinema 4D Layout
A course by Linus Zoll , 3D Artist and Designer
About the video: My Cinema 4D Layout
Overview
“Since Redshift brings new buttons and windows, we'll redesign Cinema 4D's user interface a bit so that we can work efficiently with Redshift. I'll show you how I do that in this lesson.”
In this video lesson Linus Zoll addresses the topic: My Cinema 4D Layout, which is part of the Domestika online course: 3D Design for Commercials with Cinema 4D and Redshift. Unlock the power of 3D animation and create captivating commercials with Cinema 4D and Redshift. Enroll now and bring your ideas to life!.
Partial transcription of the video
“My Cinema 4D layout as you could see Redshift brings many new windows and buttons to Cinema 4D. In this video we will edit our layout and integrate them into it to be able to work better with it. Pretty much every Cinema 4D artist I know adjusted the layout of Cinema 4D to work more efficiently. Of course, I do that too and especially for work with a different render engine you actually have to do that. That's why we do it together in this video. So we'll start by having our default Cinema 4D layout here and first press Redshift up here and open the RenderView. With the help of this symbol,...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Design for Commercials with Cinema 4D and Redshift
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Category
3D & Animation -
Software
Cinema 4D, Redshift Render -
Areas
3D, 3D Design, 3D Modeling

Linus Zoll
A course by Linus Zoll
Linus Zoll is a prominent freelance 3D designer based in Düsseldorf, specializing in lighting and material creation.
He has collaborated with major 3D studios and global brands such as Microsoft, Google, eBay, and Versace. Throughout his career, he has worked with renowned studios like NotReal, Buck, and Tendril, creating impactful visual projects.
Linus has shared his expertise in presentations for Autodesk in Berlin and Las Vegas, and has conducted a livestream with Adobe, establishing himself as an influential figure in the 3D design world.
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- Level: Intermediate
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