3D Design for Commercials with Cinema 4D and Redshift
Modelling of objects 3
A course by Linus Zoll , 3D Artist and Designer
About the video: Modelling of objects 3
Overview
“Now I'll move on to adding a few details that will make the scene seem realistic: There's a price tag on the bowl and there are plane tickets in the vase! ”
In this video lesson Linus Zoll addresses the topic: Modelling of objects 3, which is part of the Domestika online course: 3D Design for Commercials with Cinema 4D and Redshift. Unlock the power of 3D animation and create captivating commercials with Cinema 4D and Redshift. Enroll now and bring your ideas to life!.
Partial transcription of the video
“modeling of objects Now we can also turn our table back on. And these towels. We now continue with this small price tag for this bowl. And we put a new tarpaulin over it again. We change the size to 2.5 cm times 1.4 cm, go out of our camera and pull the new tarpaulin up first, so we can see them too. So, let's draw it like this now about here in front of our bowl and just rotate that so we can see what we're doing. Now let's go to Display mode and Quick Shading Lines. We see we have too many segments namely we want to change the model a bit. That's why we give it a four. We'll give that thr...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Design for Commercials with Cinema 4D and Redshift
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Category
3D & Animation -
Software
Cinema 4D, Redshift Render -
Areas
3D, 3D Design, 3D Modeling

Linus Zoll
A course by Linus Zoll
Linus Zoll is a prominent freelance 3D designer based in Düsseldorf, specializing in lighting and material creation.
He has collaborated with major 3D studios and global brands such as Microsoft, Google, eBay, and Versace. Throughout his career, he has worked with renowned studios like NotReal, Buck, and Tendril, creating impactful visual projects.
Linus has shared his expertise in presentations for Autodesk in Berlin and Las Vegas, and has conducted a livestream with Adobe, establishing himself as an influential figure in the 3D design world.
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