Creation of Characters with ZBrush and Cinema 4D
Course final project
A course by Zigor Samaniego , Illustrator and 3D Designer
About the final project for: Creation of Characters with ZBrush and Cinema 4D
Creating characters with ZBrush and Cinema4D
“We have reached the end, now I hope to see your characters. If you upload them to social networks like instagram we can use the hastag #AmigosDomestika to label them and they are all archived. I hope everyone finds their own style and I see you in the forum to answer any questions. Be patient if it takes me at some point to respond. Hug! ”
Partial transcription of the video
“We have already finished the course and now we are going to see a summary of the most important steps that we have done until we get here. The first thing we have done has been to see my influences and also part of my work. Then I explained why I use ZBrush and why in a certain way is better than CINEMA 4D for certain things and I explained how to open ZBrush and start working with it . Later we have seen how to install GoZ, which is that magic button that exchanges our objects between one program and the other and then I have counted tips with the tools that more are used. Finally we have ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creation of Characters with ZBrush and Cinema 4D
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Category
3D & Animation -
Software
Adobe Photoshop, Cinema 4D, OctaneRender, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Zigor Samaniego
A course by Zigor Samaniego
In Zigor Samaniego's more-than-ten-year career as a 3D designer, he has had the opportunity to experiment in various branches of the discipline, from the creation of graphics for video games, advertising, and lettering pieces to character creation. Creatures from his personal project, which he regularly showcases on social media, have paved the way for him to work with clients such as Prada, Maxon, Nickelodeon, and Nestlé, among others.
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