Creation of Characters: From 2D to 3D

Topology and UVs

A course by Matias Zadicoff , Character Designer and Animator

Character Designer and Animator. Valencia, Spain.
Joined February 2010
96% positive reviews (348)
9,775 students
Audio: Spanish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Topology and UVs

Overview

“Once we have the model defined in neutral and symmetric pose, we will create its topology and simple Uvs. These will allow us to advance fluidly in the following processes. ”

In this video lesson Matias Zadicoff addresses the topic: Topology and UVs, which is part of the Domestika online course: Creation of Characters: From 2D to 3D. Learn techniques to model, texture, render, and print a 3D character with Substance Painter, V-Ray, and ZBrush.

Partial transcription of the video

“Topology and UVs We have our character finished and in a neutral position. Now we'll put it at a real scale first and then create the necessary UVs and topologies to be able to work comfortably in the following steps. We have the model defined. Now we are going to create the topology and UVs of the cap and head. Although when a character is to be used for animation it needs a perfect topology, that is, a construction that works almost muscularly in the form of EdgeLoops, in this case, we are only going to use it for concept art, so it doesn't need to be perfect, but we do need to improve th...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Creation of Characters: From 2D to 3D

  • Level: Beginner
  • 96% positive reviews (348)
  • 9775 students
  • 5 units
  • 18 lessons (4h 52m)
  • 2 downloads
  • Category

    3D & Animation
  • Software

    Substance Painter, V-Ray, ZBrush
  • Areas

    3D, 3D Character Design, 3D Design, Character Design

Matias Zadicoff

Matias Zadicoff
A course by Matias Zadicoff

Teacher Plus
Character Designer and Animator

Matias Zadicoff began his career in the multimedia industry. After several years developing corporate websites, he decided to take up 3D design. He later moved to Canada where he worked on 3D projects for the video game company Fuel Industries. In 2005, he returned to Argentina and continued working as a freelancer for various studios around the world and collaborating with clients like Marvel, Disney, Pasozebra, Gizmo, Iacono, and Possible, as well as artists including Joan Manuel Serrat, Joaquin Sabina, and Black Eyed Peas.


  • 96% positive reviews (348)
  • 9,775 students
  • 18 lessons (4h 52m)
  • 13 additional resources (2 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · Italian · French · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Creation of Characters: From 2D to 3D. 3D, and Animation course by Matias Zadicoff

Creation of Characters: From 2D to 3D

A course by Matias Zadicoff
Character Designer and Animator. Valencia, Spain.
Joined February 2010
  • 96% positive reviews (348)
  • 9,775 students