Drawing 101: Introduction to Digital Illustration
The Horizon Explanation and How It Solves It All
A course by Jean Fraisse , Illustrator, Concept Artist, and Art Director
Joined February 2018
About the video: The Horizon Explanation and How It Solves It All
Overview
“I will now move on to another essential concept of perspective, which is horizon. With this first grasp of it, the student will understand a very broad but useful definition of perspective; perspective is mostly defining where you are looking at the object from.”
In this video lesson Jean Fraisse addresses the topic: The Horizon Explanation and How It Solves It All, which is part of the Domestika online course: Drawing 101: Introduction to Digital Illustration. Explore the foundations of illustration by learning the techniques to draw from observation and from your own imagination.
Partial transcription of the video
“The Horizon Explanation and How It Solves It All In this lesson we'll learn about the most basic principle of perspective: the horizon. We'll see that it doesn't exist, it's just a norm, but we'll discover this together. Now that we've been talking about and exploring the core principle of perspective creation, which is gonna allow us to create this illusion of depth in 3D, we have to define some keywords, some key concepts that we're gonna need all the time when we practice perspective. The first one we're gonna explore is the horizon. We tend to consider that the horizon is this line that...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Drawing 101: Introduction to Digital Illustration
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Drawing, Digital Illustration, Drawing, Traditional illustration

Jean Fraisse
A course by Jean Fraisse
Once he finished his studies in graphic design in Paris (France), and got rejected from renowned animation schools, Jean Fraisse decided to learn about illustration on his own and began applying it to his work for advertising agencies. It was then that he decided to get into freelance work and started working for major clients such as Marinela and Televisa.
In 2015, he got in touch with HuevoCartoon, a widely-recognized Mexican animation studio, where he worked as their Art Director and Production Designer for over five years.
Today, part of his time involves sharing his knowledge and showing others how he learned illustration and animation through a project called Canvas. In the last eight years, he has also taught classes in several schools and workshops.
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