Drawing 101: Introduction to Digital Illustration
How to Convert a Square Into a Cube
A course by Jean Fraisse , Illustrator, Concept Artist, and Art Director
Joined February 2018
About the video: How to Convert a Square Into a Cube
Overview
“I will start this unit by explaining the very basics of perspective. I will avoid the technical aspects of it to focus on a very practical way to turn 2D into 3D, mainly explaining the three-axis system and showing how turning 2D in 3D mainly depends on adding the 3rd dimension, also called the Z axis.”
In this video lesson Jean Fraisse addresses the topic: How to Convert a Square Into a Cube, which is part of the Domestika online course: Drawing 101: Introduction to Digital Illustration. Explore the foundations of illustration by learning the techniques to draw from observation and from your own imagination.
Partial transcription of the video
“How to Convert a Square Into a Cube In this lesson we'll learn how to convert 2D into 3D, adding a new dimension called depth or the z-axis. This is perspective. This is the art of creating depth out of a shape. Let's see this. TECHNIQUES I hope you are ready, because we are now about to discover all the technical side of the drawing exercise that we're trying so much to discover and to learn within this course. We've talked a lot about observation. We've been learning to observe in a different way, focusing on proportions, focusing on angles, trying to find a way to dig deeper in our obser...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Drawing 101: Introduction to Digital Illustration
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Drawing, Digital Illustration, Drawing, Traditional illustration

Jean Fraisse
A course by Jean Fraisse
Once he finished his studies in graphic design in Paris (France), and got rejected from renowned animation schools, Jean Fraisse decided to learn about illustration on his own and began applying it to his work for advertising agencies. It was then that he decided to get into freelance work and started working for major clients such as Marinela and Televisa.
In 2015, he got in touch with HuevoCartoon, a widely-recognized Mexican animation studio, where he worked as their Art Director and Production Designer for over five years.
Today, part of his time involves sharing his knowledge and showing others how he learned illustration and animation through a project called Canvas. In the last eight years, he has also taught classes in several schools and workshops.
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