Digital Painting for 2D Illustration
Block-Out the Flats, Define the Shapes
A course by Matt Sanz , Visual Development Artist
About the video: Block-Out the Flats, Define the Shapes
Overview
“In this lesson you see me block out the flats and define the shapes, this is still considered a foundation step, major elements of your image could still change, and now would be a good time to make those changes, but we are essentially breaking down the pieces of the image in a way that prepares us efficiently for the painting stage! ”
In this video lesson Matt Sanz addresses the topic: Block-Out the Flats, Define the Shapes, which is part of the Domestika online course: Digital Painting for 2D Illustration. Learn how to create conceptual story-driven illustrations for video games and animation.
Partial transcription of the video
“Block Out the Flats Define the Shapes In this lesson we'll talk about the importance of grouping your values and separating your layers. Let's take a look. Now that we have our line art and colour key ready, I've shrunken the colour key down, added it to the top left corner, so I can reference it more immediately, I can colour pick from it, it's the closest thing to the final render that we have apart from the line art that's being used. So we can keep it in the corner there for ultimate reference, and now we can start colour picking from it to get a sort of local value. It doesn't matter t...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Digital Painting for 2D Illustration
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Illustration, Digital Painting, Traditional illustration

Matt Sanz
A course by Matt Sanz
Matt Sanz is a visual development artist specializing in video games and animation. Based in the UK, his freelance work as a 2D artist and creative director has led him to develop unique visual concepts for a wide range of clients, including BOB, Friday Sundae, IGG, Amazon Games, and more.
Matt graduated with a degree in Game Design and accepted a position as Lead Concept Artist for a studio in China shortly after, opening up a wide range of international opportunities. You can find Matt’s work online and at Artstation.
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