Creating 3D Compositions in Cinema 4D
The render camera
A course by Francisco Cortés , Industrial Designer and Illustrator
About the video: The render camera
Overview
“In this lesson, we will do a short exercise in which we will apply Octane's camera depth of field and the bloom effect. ”
In this video lesson Francisco Cortés addresses the topic: The render camera, which is part of the Domestika online course: Creating 3D Compositions in Cinema 4D. Learn how to conceptualize your ideas and create your own 3D scene with Cinema 4D and Octane Render.
Partial transcription of the video
“The render camera We will review some effects that we can add to our scene, as is the depth of field and the Bloom effect. These effects will inject more power to our final result. Let's review them. This is my scene in Cinema 4D. I already placed the lights according to the lesson we saw. I have my camera here and I have a main light which is more or less 45 degrees from my camera sticking to objects. I also have a light sticking from the left side, which is an additional light that is going to cause some reflections that I wouldn't have had with a single headlight. And as a third light I ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creating 3D Compositions in Cinema 4D
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Category
3D & Animation -
Software
Cinema 4D, OctaneRender -
Areas
3D, 3D Design, 3D Modeling, Digital Illustration

Francisco Cortés
A course by Francisco Cortés
Francisco Cortés creates still images in which space and its elements come together to form a clear, clean, and even poetic atmosphere. His specialty is the creation of 3D images by means of software and rendering engines. He has extensive experience visualizing spaces and products for advertising, interior design, and furniture projects, but also focuses on personal projects in which he explores new expressive paths, such as 3D illustration.
He has developed industrial design projects for brands like Coca-Cola, Heineken, Facebook, Levi's, Zacapa Room, as well as 3D illustrations for personal projects like 36 Days of Type, Escher Relatividad, Bestiario, la Casa del Poeta, and collaborations with brands and magazines such as Entrepreneur, Tec Review, and Mool.
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