Creating 3D Compositions in Cinema 4D
Course final project
A course by Francisco Cortés , Industrial Designer and Illustrator
About the final project for: Creating 3D Compositions in Cinema 4D
Creating 3D Compositions in Cinema 4D
“We reached the end of the course, thank you very much for walking this path with me. Now you are ready to start your own personal taste anthology. Remember that the more you delve into what you like the most, your project will be more unique and will truly reflect a part of you. I invite you to share everything you can document about your process and present it in your portfolio so that we can all appreciate what was the path you traveled and what were stages you solved, although you already know my project, I share its stages. Brainstorming First things first, a list with all those elements with which I feel identified and later look for references and make sketches. Every great result needs a good story that can be told to others!




Partial transcription of the video
“Final project You already have all the tools to start with your own personal taste anthology. Take advantage of web pages and additional resources, where you can download 3D models or model your own elements with the tools you learned. Remember that having a process will allow you to be more orderly and solve only one thing at a time, very quickly and efficiently. Take the time to do your lighting tests and experiment with different materials that convey the emotions you want. Remember to be very observant and pay attention to details, because this will make your illustrations provoke uniqu...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creating 3D Compositions in Cinema 4D
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Category
3D & Animation -
Software
Cinema 4D, OctaneRender -
Areas
3D, 3D Design, 3D Modeling, Digital Illustration

Francisco Cortés
A course by Francisco Cortés
Francisco Cortés creates still images in which space and its elements come together to form a clear, clean, and even poetic atmosphere. His specialty is the creation of 3D images by means of software and rendering engines. He has extensive experience visualizing spaces and products for advertising, interior design, and furniture projects, but also focuses on personal projects in which he explores new expressive paths, such as 3D illustration.
He has developed industrial design projects for brands like Coca-Cola, Heineken, Facebook, Levi's, Zacapa Room, as well as 3D illustrations for personal projects like 36 Days of Type, Escher Relatividad, Bestiario, la Casa del Poeta, and collaborations with brands and magazines such as Entrepreneur, Tec Review, and Mool.
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- 18 lessons (3h 11m)
- 26 additional resources (12 files)
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- Audio: Spanish
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- Level: Beginner
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