Lighting Principles for Digital Painting
Exposure, reflections and translucency
A course by Samuel Smith , Visual Development Artist
About the video: Exposure, reflections and translucency
Overview
“In this lesson, I’ll introduce a few key concepts that will help make your paintings more believable and make them stand out: reflections of light sources and bright areas (sometimes called specular reflections) and the phenomenon of translucency, a.k.a subsurface scattering in CG (sss) or simply light diffusing through soft materials.”
In this video lesson Samuel Smith addresses the topic: Exposure, reflections and translucency, which is part of the Domestika online course: Lighting Principles for Digital Painting. Learn how to adapt your digital illustrations to a series of natural and artificial lighting conditions on Photoshop.
Partial transcription of the video
“Exposure, reflections and translucency Let's talk about three very important aspects of capturing light, which are exposure, which you might know about if you've done photography, translucency and reflections, which are more properties of matter and how light reflects on it. Let's see. EXPOSURE I would like you to imagine that this line represents how dark or how light the real world can get, so this would be like being inside a room with no windows and turning off the light, just complete darkness, or closing your eyes even. And this is like staring directly into the sun. This is the brigh...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Lighting Principles for Digital Painting
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Illustration, Digital Painting, Traditional illustration

Samuel Smith
A course by Samuel Smith
Samuel Smith is a freelance visual development artist for animation, with a passion for igniting animation projects with light. After studying 3D animation, he started painting digitally without ever thinking he could achieve a professional level. However, after some years of hard work and dedication, continuously researching and observing his surroundings, he started to work on important animation projects and was hired by SPA, Spain, as a color artist.
He has worked on many commercials, TV shows, and two feature films: Klaus for SPA Studios and another upcoming animated film for Illumination Studios.
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