Illustrated Character Design and World Creation
World Building
A course by Nathan Jurevicius , Character Designer
Joined December 2019
About the video: World Building
Overview
“We don’t live in a vacuum and neither should your characters. In this lesson, we'll explore the relationship between your character and their world. After some deep theoretical exercises, I'll then show you how to visually put together an environment that cohesively fits with your character in an engaging way. I’ll provide various tips and techniques in my process of shaping worlds from an artistic point of view and how they can be applied to your project. ”
In this video lesson Nathan Jurevicius addresses the topic: World Building, which is part of the Domestika online course: Illustrated Character Design and World Creation. Learn how to create original characters and envision the environment they inhabit.
Partial transcription of the video
“World Building It's now time for world building. The thing is that characters don't live in the vacuum. We don't live in a bubble, we don't live in a blank surface. And neither should your characters. Characters exist in a rich world and it's now our opportunity to create an amazing universe that your characters live in. So, before we go about doing that, let's check a few examples of characters and the worlds that they live in. This is really an interesting example of two superhero characters that live in two different environments. Their environments really define who they are as a charac...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Illustrated Character Design and World Creation
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Category
Illustration -
Software
Adobe Illustrator, Adobe Photoshop -
Areas
Character Design, Digital Illustration, Traditional illustration, Vector Illustration

Nathan Jurevicius
A course by Nathan Jurevicius
Nathan Jurevicius is an illustrator, director, toy designer, author, and concept artist. His work has appeared in numerous publications, advertising campaigns, and galleries around the world. Born in Australia and currently living in Toronto, Nathan was gently coerced into a life of painting, drawing, and crafts from an early age.
Nathan specializes in creating immersive worlds inhabited by unique characters. His most acclaimed concept to date is Scarygirl, an ever-evolving world of characters manifested through graphic novels, limited edition figures, video games, and a feature film currently in production.
Nathan’s recent projects include his animated short film and book JUNCTION, the Australian Academy Award-winning PELEDA series based on Lithuanian mythology, and a glass sculpture collaboration with IKEA.
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