Illustrated Character Design and World Creation
Influences
A course by Nathan Jurevicius , Character Designer
Joined December 2019
About the video: Influences
Overview
“The influences that I'll be showing you not only shaped my practice but also my philosophy on life and attitudes to those around me. You’ll get a deeper understanding of why I pursue particular themes in my work and what drives me to create story-driven projects focusing on relationships between characters and their worlds.”
In this video lesson Nathan Jurevicius addresses the topic: Influences, which is part of the Domestika online course: Illustrated Character Design and World Creation. Learn how to create original characters and envision the environment they inhabit.
Partial transcription of the video
“Influences I have many influences in my life. I have so many illustrators and books I want to show you, but first, let me tell you about my family. My father is a huge influence on me, as is my grandfather. My father is a potter and a painter. His pottery was around me everywhere I went when I was a young child in the seventies. His pots were these beautiful sculptural pieces that had faces on them. I was always influenced by his pottery because they look like characters, like friends. Before my brother was born, I was walking around the house looking at these weird creatures, looking at th...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Illustrated Character Design and World Creation
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Category
Illustration -
Software
Adobe Illustrator, Adobe Photoshop -
Areas
Character Design, Digital Illustration, Traditional illustration, Vector Illustration

Nathan Jurevicius
A course by Nathan Jurevicius
Nathan Jurevicius is an illustrator, director, toy designer, author, and concept artist. His work has appeared in numerous publications, advertising campaigns, and galleries around the world. Born in Australia and currently living in Toronto, Nathan was gently coerced into a life of painting, drawing, and crafts from an early age.
Nathan specializes in creating immersive worlds inhabited by unique characters. His most acclaimed concept to date is Scarygirl, an ever-evolving world of characters manifested through graphic novels, limited edition figures, video games, and a feature film currently in production.
Nathan’s recent projects include his animated short film and book JUNCTION, the Australian Academy Award-winning PELEDA series based on Lithuanian mythology, and a glass sculpture collaboration with IKEA.
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