Platform Game Creation with Unity
Background creation and parallax
A course by Steve Durán , Video Game Developer
About the video: Background creation and parallax
Overview
“Background images will be added to the stage, creating different layers and with a parallax effect. This effect is widely used in video games, where the background is divided into different layers, and these are moved at different rates, to create a feeling of depth and improve the appearance of the game. ”
In this video lesson Steve Durán addresses the topic: Background creation and parallax, which is part of the Domestika online course: Platform Game Creation with Unity. Learn how to create a complete 2D video game from scratch with professional tips and tricks.
Partial transcription of the video
“In this lesson. we delve into an engaging aspect of developing platform video games. While interactivity is crucial in these games. it’s equally vital to establish a compelling environment. Here. our focus shifts towards enhancing the game's atmosphere by meticulously crafting elements such as backgrounds and settings. We will create an engaging effect known as Parallax. In video games. the Parallax effect involves layering background elements at different depths. enhancing the visual experience. and these elements move at varying speeds for added depth creating a sense of depth. This is a ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Platform Game Creation with Unity
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Category
3D & Animation -
Software
Unity 3D -
Areas
Character Animation, Game Development, Photography Post-production

Steve Durán
A course by Steve Durán
Steve Durán has a degree in Computer Science and, since he learned to program, he has dedicated himself to developing small games and experiments. In 2014, he taught himself how to use Unity and from that moment he began to develop video games professionally.
He is the founder and director of Ogre Pixel, a professional video game development studio where they create fantasy stories in the form of video games with their own brand aimed at the general public. In Ogre, they have players from all over the world.
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