Course summary
- 110 lessons (1d 0h 21m)
- 104 downloads (52 files)
- 2 exercises
- Course final project
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M1: Introduction
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M2: Concept Art Design and Worldbuilding
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What Exactly Is Architecture?
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Defining Boundaries and Asking Yourself "Who, What, and Why?"
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Doing Research
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The Dos and Don'ts of Architectural Design
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A Part-By-Part Breakdown of the Specific Architectural Elements 1
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A Part-By-Part Breakdown of the Specific Architectural Elements 2
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Finding the Architectural Style
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Sketching the Structure
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Perspective Drawing 1
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Perspective Drawing 2
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Setting up for Color
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Rendering the Final Materials and Adding the Finishing Touches
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Reflecting on the Design
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M3: Concept Art for Animation: Designing Magical Environments
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What Is Visual Development?
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Working With References
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Idea Generation 1
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Idea Generation 2
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Stylization Principles 1
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Stylization Principles 2
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Workspace and Tools
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The Brief
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Creating Reference Boards 1
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Creating Reference Boards 2
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Analyzing Your References
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Sketching Ideas 1
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Sketching Ideas 2
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Sketching Ideas 3
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Refining Sketches
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The Final Design
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Adding Context and Setting the Mood 1
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Adding Context and Setting the Mood 2
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Adding Context and Setting the Mood 3
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Adding Context and Setting the Mood 4
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Final Touches
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Project Presentation
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Final Considerations
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M4: Ancient ruins concept design
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The Process and the Tools
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The 2D-3D Workflow
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The Basic Principles of Design
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Conceptualizing the Idea
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Sketching with Simple Shapes 1
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Sketching with Simple Shapes 2
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Compositing the Scene
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Adding a Character
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Establishing Mood and Lighting
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Creating the Individual Hero Assets
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Rendering the Scene
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Setting Up the Render Passes in Photoshop
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Atmosphere and Background Photobashing
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Photobashing
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Simplifying and Unifying
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Finalizing the Image
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M5: Concept Art: Character Design & Worldbuilding
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Treating the Character Like a Person
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Defining World Constraints
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Building the Setting
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Defining the Character and the Context
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Creating the Character: The Whole Funnel
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Overcoming Creative Blocks
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Constructing the Character: Proportions 1
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Constructing the Character: Proportions 2
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Line Drawing 1
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Line Drawing 2
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Lighting
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Flat Colors 1
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Flat Colors 2
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Refining and Rendering 1
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Refining and Rendering 2
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Refining and Rendering 3
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Building on What You Have
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M6: Introduction to Concept Art For Expressive Character Design
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Fundamentals of Light 1
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Fundamentals of Light 2
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Fundamentals of Design 1
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Fundamentals of Design 2
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Fundamentals of Design 3
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Gesture Drawing
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Referencing
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Sketching: Gesture
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Sketching: Volume
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Design Sketch 1
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Design Sketch 2
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Final Line Art 1
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Final Line Art 2
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Final Line Art 3
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Masks 1
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Masks 2
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Masks 3
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Masks 4
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Flat Colours 1
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Flat Colours 2
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Lighting 1
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Lighting 2
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Lighting 3
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Lighting 4
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Lighting 5
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Lighting 6
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Lighting 7
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Lighting 8
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Lighting 9
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Fine Details 1
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Fine Details 2
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Fine Details 3
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Fine Details 4
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Fine Details 5
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Final Presentation
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- 35 students
- 110 lessons (1d 0h 21m)
- 104 additional resources (52 files)
- Online and at your own pace
- Audio: English, Spanish
- English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
- Level: Beginner
- Unlimited access forever