Concept Art Design and Worldbuilding
Defining Boundaries and Asking Yourself "Who, What, and Why?"
A course by Titus Lunter , Concept Artist and Illustrator
About the video: Defining Boundaries and Asking Yourself "Who, What, and Why?"
Overview
“To not get overwhelmed with the process, we need to set boundaries. Three core questions will help you do this. I’ll walk you through these questions, so you can set the boundaries for your project.”
In this video lesson Titus Lunter addresses the topic: Defining Boundaries and Asking Yourself "Who, What, and Why?", which is part of the Domestika online course: Concept Art Design and Worldbuilding. Discover how to think like a concept artist in this course. Learn to design buildings for various clients..
Partial transcription of the video
“In this lesson, we'll talk about boundaries and the questions that will help you with that. In order to not get overwhelmed and to make your design successful, We need to understand exactly what the boundaries are. In the previous lesson, I talked about meta spaces, the function that something has. A house is a house. The factory is a factory, but also the other functionality within the game itself. So. You can find cool loot in a building. that maybe the original owner wasn't aware of. So. Let me show you how you figure out how to be successful. Alrighty. Let's talk... Boundaries. In the l...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art Design and Worldbuilding
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Drawing, Digital Illustration, Digital Painting

Titus Lunter
A course by Titus Lunter
Meet Titus Lunter, a concept artist and illustrator with over a decade of experience specializing in architectural design for the entertainment industry. Titus is renowned for his work on major projects such as Magic: The Gathering, Dungeons & Dragons, and The Division 2, where he has crafted iconic worlds and locations that have captured the imaginations of players and audiences worldwide.
Titus's journey from artistic aficionado to renowned artist reflects his passion for problem-solving and his ability to use his art to tackle complex challenges in the world of architecture. His unique approach emphasizes the practicality of design and aesthetics, enabling the creation of structures that not only impress but also withstand the test of time. His analytical style offers a deep understanding of complex problems and provides a step-by-step process to create stunning and imaginative architectural designs.
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- 15 lessons (2h 52m)
- 15 additional resources (3 files)
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- Audio: English, Spanish, French, Italian, Portuguese
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- Level: Intermediate
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