Procreate Illustration: Sketching Techniques for the Everyday
Blocking In and Lighting 2
A course by Simone Grünewald , Visual Development Artist
About the video: Blocking In and Lighting 2
Overview
“Here I will continue to distribute and paint the lighting within the illustration. ”
In this video lesson Simone Grünewald addresses the topic: Blocking In and Lighting 2, which is part of the Domestika online course: Procreate Illustration: Sketching Techniques for the Everyday . Unlock the secrets of sketchbook mastery in Procreate. Enhance your skills in composition, color, and figure drawing for captivating illustrations. .
Partial transcription of the video
“Next, I will add some blush. This is also something I add with Multiply. I'm just going to pick a red tone, reduce the opacity. And she is rather dark already, so maybe before doing that, I think I might have to duplicate these layers. Let's leave it like that for now. Maybe it's a bit too intense. Reduce the saturation a little bit. Here, I just want to make my colors slightly brighter than they were before to have a little bit more to work with. Tones were getting a little bit dark, especially in the face. Now, I've got a good basis to add my blush. Maybe even pinker. I always find that f...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Procreate Illustration: Sketching Techniques for the Everyday
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Category
Illustration -
Software
Procreate -
Areas
Character Design, Children's Illustration, Digital Drawing, Digital Illustration, Drawing

Simone Grünewald
A course by Simone Grünewald
Simone Grünewald, widely recognized as Schmoedraws on social media, is a prominent figure in the world of art. Her career flourished as the Head of Art at Daedalic Entertainment, where she contributed significantly to games like the Deponia Series and Ken Follet’s Pillars of the Earth. With an impressive background in character design, storyboarding, and visual development, Simone has garnered accolades throughout her nine-year tenure at Daedalic.
Beyond the realm of gaming, she has launched successful Kickstarter campaigns, authored books like "Sketch Every Day" and "Draw What You Love," and even contributed a comic story to the Malcolm Max Short Story Compilation for Splitter Comics. Simone's artistic journey is characterized by a deep connection to nature, a profound appreciation for the small moments in everyday life, and a tireless quest to encapsulate the beauty of the world through her art.
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