Creative Coding: Immersive Art with openFrameworks
Conditional Statements
A course by Paul Ferragut , Multimedia Artist and Creative Technologist
About the video: Conditional Statements
Overview
“Lastly, I will explain to you how to use conditions. Conditions are extremely useful in programming. An action is performed if a condition is true or false. ”
In this video lesson Paul Ferragut addresses the topic: Conditional Statements, which is part of the Domestika online course: Creative Coding: Immersive Art with openFrameworks. Learn the basics of C++ programming and creative coding to animate striking shapes and loops for immersive artistic installations.
Partial transcription of the video
“In this lesson, I will explain you how to use conditions. Conditions are extremely useful in programming. An action is performed if a condition is true or false. Now I will share with you a presentation with more information about conditions. You start to condition with if in between parentheses, the condition, then in between brackets, the block of code to be executed if the condition is true. With condition, we use similar logical operators from math. So you can use less than, greater than, equal to with a double equal sign, not equal to, and you can also use and and or. I will show you i...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creative Coding: Immersive Art with openFrameworks
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Category
Web & App Design -
Areas
Digital Product Design, Motion Graphics, Multimedia, Programming, Web Design

Paul Ferragut
A course by Paul Ferragut
Paul Farragut is a new media artist and creative technologist exploring digital art through interactive installations. His area of research is creative coding, physical interaction, the humanization of technology, and collaborations with other artistic disciplines.
Through personal artworks and the experiential studio he co-founded (Convivial), his work focuses on interdisciplinary collaborations to create disruptive experiences. His work bridges the physical and digital worlds to create stories and immersive experiences that emotionally engage with his audiences.
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