Fantasy Character Design in Procreate
Tightening the Sketch 2
A course by Nicholas Kole (nkole) , Character Designer and Illustrator
About the video: Tightening the Sketch 2
Overview
“In the second part of this lesson, I will continue tightening the details of my sketch, homing in on her clogs, cape, buttons, and more. The aim is to produce line art that is close to the final vision, but this doesn't have to be perfect!”
In this video lesson Nicholas Kole (nkole) addresses the topic: Tightening the Sketch 2, which is part of the Domestika online course: Fantasy Character Design in Procreate. Explore the depths of your imagination to develop original character designs using Procreate, from the initial concept to the final artwork.
Partial transcription of the video
“Some things I find are like, If we're doing a design And it's... Intended to be more emotional in nature rather than very, very specific in terms of You know, I'm not going to be passing this to a sculptor. and hoping that that sculptor can interpret everything exactly the way that it looks. Sometimes it's okay for certain elements to just be a little bit, what we call, i've heard the term hand wavy. which I liked. kind of waving your hand vaguely around, like, you know, approximately like this. and just playing with dividing the material. pants here just to give it a little bit more intere...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Fantasy Character Design in Procreate
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Category
Illustration -
Areas
Character Design, Digital Drawing, Digital Illustration, Digital Painting, Traditional illustration

Nicholas Kole (nkole)
A course by Nicholas Kole (nkole)
Nicholas Kole is a character designer and illustrator based in Vancouver, Canada. He developed a passion for creating characters as a child and knew by high school that it was his calling. He went on to complete a degree in illustration before entering the professional sphere, working across film, television, publishing, video games, trading cards, and toys. He loves the freedom and versatility of digital tools and draws all his designs exclusively in Procreate.
Over the course of his career, he has worked on franchises like Sonic the Hedgehog, Crash Bandicoot and Spyro the Dragon, and collaborated with clients including Disney, Dreamworks, Nintendo, Activision Blizzard, Netflix, Hasbro, Mattel, Warner Bros., and EA Games. He currently holds the role of principal concept artist at Phoenix Labs.
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- 21 lessons (5h 5m)
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- Level: Beginner
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