Digital Fashion Design with Cinema 4D and CLO 3D
Texturing in Redshift 1
A course by Max Salzborn , Digital Fashion Designer and 3D Motion Graphics Artist
Joined October 2021
About the video: Texturing in Redshift 1
Overview
“In this lesson I will teach you how to create materials or textures with Redshift. You will see that different materials can be combined and varied so that several different images can be created from one image.”
In this video lesson Max Salzborn addresses the topic: Texturing in Redshift 1, which is part of the Domestika online course: Digital Fashion Design with Cinema 4D and CLO 3D. Learn to create digital fashion from scratch by combining the power of virtual design with real-life textures.
Partial transcription of the video
“Texturing in Redshift Lastly, we learned how to create a scene and illuminate properly. Now let's use Redshift to create materials properly and then use them. Before we look for our right materials, I wanted a quick look throw it on our mood board, because in that we have shown or also written in, what materials we would like to have. On the one hand, that would be a very rough material with a certain firmness. You could do that e.g. B. Take well for our logo and for the bag itself could we have a softer one? and take more stuff along those lines. Thanks to the pictures you picked out you c...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Digital Fashion Design with Cinema 4D and CLO 3D
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Category
3D & Animation, Fashion -
Software
Cinema 4D -
Areas
3D, 3D Animation, 3D Design, 3D Modeling, Accessory Design, Fashion Design

Max Salzborn
A course by Max Salzborn
Max Salzborn is a digital fashion designer and 3D motion graphics artist from Hamburg, Germany. The majority of his professional work revolves around product visualization, especially for clients in the fashion industry. He specializes in bringing objects to life, showcasing them in eye-catching scenes or animations, and using them to tell a story.
His interest in fashion led him to work as a freelance designer in the field of digital fashion, where he's built a community that inspires him to pursue his own ideas, which include collaborations with other 3D artists and tribute pieces to his favorite anime: Akira.
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