Introduction to Design for the Metaverse
Publish the experience as an NFT and as a virtual banner on WebXR
A course by CLELIO DE PAULA , Visual Artist, Developer and Experience Designer
Joined October 2021
About the video: Publish the experience as an NFT and as a virtual banner on WebXR
Overview
“In this class, I go beyond augmented reality by turning the virtual scene into a token on the Polygon blockchain and creating a virtual space in Spatial.io and importing the virtual scene.”
In this video lesson CLELIO DE PAULA addresses the topic: Publish the experience as an NFT and as a virtual banner on WebXR, which is part of the Domestika online course: Introduction to Design for the Metaverse. Learn to create 3D Metaverse content! rom Web3 and AR scenes to Instagram filters and NFTs, master digital art evolution..
Partial transcription of the video
“In this lesson, I'm going to turn my project into an NFT and show you how to apply it within the virtual world in Metaverse. I'm going to turn my final project into an exclusive NFT in the OpenSea Marketplace and create a virtual space to present the scene in HD using the Spaceshow.io platform So, get ready to take the next step in your career as a web developer version version web version version version web version version web version web version version web version Starting by creating a MetaMask wallet MetaMask is a very popular cryptocurrency and cryptoasset wallet and one of the main ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Design for the Metaverse
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Category
Design, Marketing & Business -
Software
Adobe Photoshop, Adobe XD -
Areas
Digital Design, Motion Graphics, Multimedia

CLELIO DE PAULA
A course by CLELIO DE PAULA
Clélio de Paula is an innovative visual artist and developer who has made a significant impact in the field of digital art. With a background in Electronic Engineering and Computer Science, Clélio has seamlessly combined his technical expertise with a deep passion for art, enabling him to create immersive experiences that push the boundaries of space and perception.
He has worked on major projects for public figures and renowned festivals, and his collaborations with institutions like Tate Modern and the Horniman Museum showcase his talent for integrating technology and creativity.
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- 485 students
- 15 lessons (2h 59m)
- 20 additional resources (7 files)
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- Available on the app
- Audio: Portuguese, English
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- Level: Beginner
- Unlimited access forever