Introduction to Design for the Metaverse
Getting to know Blender and how a 3D project base works
A course by CLELIO DE PAULA , Visual Artist, Developer and Experience Designer
Joined October 2021
About the video: Getting to know Blender and how a 3D project base works
Overview
“In this class I will show basic features of Blender such as: Navigation, editing, scaling, importing image as a plan, using modifiers and exporting a 3D virtual scene to use it in other environments and metaverse.”
In this video lesson CLELIO DE PAULA addresses the topic: Getting to know Blender and how a 3D project base works, which is part of the Domestika online course: Introduction to Design for the Metaverse. Learn to create 3D Metaverse content! rom Web3 and AR scenes to Instagram filters and NFTs, master digital art evolution..
Partial transcription of the video
“In this class. i will show you how to build and modify a 3D virtual scene within Blender. And... How to export it in the standard format for Web3. Now that we are familiar with the concept of a 3D virtual scene. everything we produce in this course about a scene. Which software will we use to design and create these 3D objects? Blender. In this class. i'll guide you through using Blender's interface and explain how to import models. We'll explore the tools and techniques an addon that makes our life easier for this project. I will show you this template I created. For you to have the first ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Design for the Metaverse
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Category
Design, Marketing & Business -
Software
Adobe Photoshop, Adobe XD -
Areas
Digital Design, Motion Graphics, Multimedia

CLELIO DE PAULA
A course by CLELIO DE PAULA
Clélio de Paula is an innovative visual artist and developer who has made a significant impact in the field of digital art. With a background in Electronic Engineering and Computer Science, Clélio has seamlessly combined his technical expertise with a deep passion for art, enabling him to create immersive experiences that push the boundaries of space and perception.
He has worked on major projects for public figures and renowned festivals, and his collaborations with institutions like Tate Modern and the Horniman Museum showcase his talent for integrating technology and creativity.
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- 506 students
- 15 lessons (2h 59m)
- 20 additional resources (7 files)
- Online and at your own pace
- Available on the app
- Audio: Portuguese, English
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- Level: Beginner
- Unlimited access forever
Category
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