Introduction to Design for the Metaverse
Spark AR and how to merge the project with the real world
A course by CLELIO DE PAULA , Visual Artist, Developer and Experience Designer
Joined October 2021
About the video: Spark AR and how to merge the project with the real world
Overview
“ In this class, I teach you how to use Spark AR to test a 3D virtual scene in augmented reality. I explain importing and adjusting 3D objects in Spark AR Studio, focusing on scene navigation and manipulation. I show you how to test the scene on your phone with the Spark Player app, adjusting the size and position of the object for a realistic experience. ”
In this video lesson CLELIO DE PAULA addresses the topic: Spark AR and how to merge the project with the real world, which is part of the Domestika online course: Introduction to Design for the Metaverse. Learn to create 3D Metaverse content! rom Web3 and AR scenes to Instagram filters and NFTs, master digital art evolution..
Partial transcription of the video
“In this class. i will introduce you to Spark AR and show you how to test a 3D virtual scene. In reality. the desire. This is Spark AR Studio. The software I will use in my final project. In this class. we will open the WordObject template. The S-template word object will display an object. specifically this polygon or geometric shape. within a world scene. showcasing its features. This is an example of a plane tracker. designed to track planes. It functions naturally on flat surfaces. such as floors or tables. making it ideal for those environments. And that's it. In this example. we will i...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Design for the Metaverse
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Category
Design, Marketing & Business -
Software
Adobe Photoshop, Adobe XD -
Areas
Digital Design, Motion Graphics, Multimedia

CLELIO DE PAULA
A course by CLELIO DE PAULA
Clélio de Paula is an innovative visual artist and developer who has made a significant impact in the field of digital art. With a background in Electronic Engineering and Computer Science, Clélio has seamlessly combined his technical expertise with a deep passion for art, enabling him to create immersive experiences that push the boundaries of space and perception.
He has worked on major projects for public figures and renowned festivals, and his collaborations with institutions like Tate Modern and the Horniman Museum showcase his talent for integrating technology and creativity.
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- 15 lessons (2h 59m)
- 20 additional resources (7 files)
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- Audio: Portuguese, English
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- Level: Beginner
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