Vector Illustration for Beginners
Creation of everyday objects 1
A course by Aarón Martínez , Designer and Illustrator
About the video: Creation of everyday objects 1
Overview
“In this lesson, with everything learned, we will start creating everyday objects like a stove, a computer and a car, etc.”
In this video lesson Aarón Martínez addresses the topic: Creation of everyday objects 1, which is part of the Domestika online course: Vector Illustration for Beginners. Learn the basics of digital illustration with Adobe Illustrator.
Partial transcription of the video
“UNIT 4 COMPLEX OBJECTS PART 1 In this lesson we will practice everything we learned generating different everyday elements. Let's start. We will start tracing out everyday objects, objects that we have... that we see all the time at home, on the street, anywhere. Let's see their most important characteristics, and what are the basic shapes that we need to create them. From this, we will generate, with a square or with a rectangle, the necessary shapes to generate the first one, a computer. We see that it's similar to the speaker and we can transform it into a washing machine, a stove, a mic...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Vector Illustration for Beginners
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Category
Illustration -
Software
Adobe Illustrator -
Areas
Digital Illustration, Traditional illustration, Vector Illustration
Aarón Martínez
A course by Aarón Martínez
Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.
In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.
Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.
He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.
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- Updated on 12/09/2020
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