Vector Illustration for Beginners
Course final project
A course by Aarón Martínez , Designer and Illustrator
About the final project for: Vector Illustration for Beginners
Vector illustration for beginners
“Congratulations! You have reached the end of this course. Thank you very much for being part of this process, I hope that my method of teaching illustrator from scratch, generating vectors, will help you in your personal and professional projects. I invite you to upload your process and final project to your portfolio in Domestika. I will be aware of your doubts and comments in the forum. ”
Partial transcription of the video
“FINAL PROJECT At the end of the course I will recap everything we did. First I introduced you to Illustrator, its history, and its uses and applications in the world of design. Then we reviewed in detail the most important tools. We learned to create geometric shapes from scratch, and modify their structure. We also learned how to generate texts, we modified their typography, and we converted to curves to make some adjustments to their structure. With all the elements ready, we also learned, with the Pathfinder tool, to join, cut and intersect. We applied color in plasta and gradient. With ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Vector Illustration for Beginners
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Category
Illustration -
Software
Adobe Illustrator -
Areas
Digital Illustration, Traditional illustration, Vector Illustration
Aarón Martínez
A course by Aarón Martínez
Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.
In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.
Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.
He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.
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- Updated on 12/09/2020