Rigging and Deformation of a Character

Deformation - Intersection vs. volume loss

A course by Jose Antonio Martin Martin , Lead Character TD and Rigger

Lead Character TD and Rigger. London, United Kingdom.
Joined January 2018
99% positive reviews (81)
3,471 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Deformation - Intersection vs. volume loss

Overview

“In this lesson we will see the advantages and disadvantages of two character deformation techniques. It is inevitable that the geometry has intersections in some moments at the time of folding joints, but sometimes making softer deformations will reach the opposite pole, where volume loss occurs and the character loses realism and seems made of rubber. The key in a basic deformation is finding the balance.”

In this video lesson Jose Antonio Martin Martin addresses the topic: Deformation - Intersection vs. volume loss, which is part of the Domestika online course: Rigging and Deformation of a Character. Discover how to bring your animated characters to life.

Partial transcription of the video

“And now, before starting work on the rig, we will see an introduction in which we will try some concepts about deformation, for example, the difference between intersection and volume loss, Twist joints, stretchy joints and push joints. In this first lesson we will discuss the difference between intersection and loss of volume. So let's see it. Before we get the character's weight, let's see some concepts first and some tricks in general for deformation, because, although during the course we are going to use the fisherman's rig, the same rig we did in the previous course, only now, prepari...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rigging and Deformation of a Character

  • Level: Beginner
  • 99% positive reviews (81)
  • 3471 students
  • 4 units
  • 27 lessons (5h 40m)
  • 8 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, Animation, Character Animation, Rigging

Jose Antonio Martin Martin

Jose Antonio Martin Martin
A course by Jose Antonio Martin Martin

Teacher Plus
Lead Character TD and Rigger

Jose Antonio Martín has been working as Lead Character TD for almost a decade. During this time, he has developed professionally as a rigger and character TD in companies including Framestore and MPC, which has paved the way to participate in blockbusters such as Gravity (Oscar winner for best VFX), Guardians of the Galaxy, Paddington, Edge of Tomorrow, Terminator Genesis, Suicide Squad, Independence Day: Resurgence, and Ghost in the Shell.


  • 99% positive reviews (81)
  • 3,471 students
  • 27 lessons (5h 40m)
  • 9 additional resources (8 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

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Rigging and Deformation of a Character. 3D, and Animation course by Jose Antonio Martin Martin

Rigging and Deformation of a Character

A course by Jose Antonio Martin Martin
Lead Character TD and Rigger. London, United Kingdom.
Joined January 2018
  • 99% positive reviews (81)
  • 3,471 students