Character Animation and Expression with Maya
Presenting a Playblast in Maya and Exporting
A course by Sagar Arun , Animator
About the video: Presenting a Playblast in Maya and Exporting
Overview
“Finally, I'll teach you roughly how to light your playblast to make sure it is presentable. ”
In this video lesson Sagar Arun addresses the topic: Presenting a Playblast in Maya and Exporting, which is part of the Domestika online course: Character Animation and Expression with Maya. Discover the fascinating world of animation by learning its key principles and creating an animated character filled with emotion .
Partial transcription of the video
“Presenting a Playblast in Maya and Exporting I hope you love your completed character expression test as much as me. We'll now share it with the world. Before that, we'll go over how to present a Playblast with some Maya Lights and dabble with some settings. Note that some rigs look better with Maya Lights, some rigs don't look better with Maya Lights. So keep it in mind when playing around with the settings. You don't have to use Maya Lights, it's just a recommendation. Let's get started. Presentation is everything. Some people are sick of seeing a regular Playblast, so maybe we can add a ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Character Animation and Expression with Maya
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Category
3D & Animation -
Software
Maya -
Areas
3D, 3D Animation, 3D Character Design, 3D Modeling

Sagar Arun
A course by Sagar Arun
Sagar Arun is an animator based in Northern California. He received a degree in computer animation from Ringling College of Art and Design in 2018. After working with a group of friends on a fan project for Avatar: the Last Airbender, Sagar’s animation abilities received wide recognition. He has created animations for Walt Disney Animation Studios and Sony Pictures Imageworks.
Although Sagar’s career began just a few years ago, he has already created animations for a number of high profile films such as Frozen 2 (2019), Over The Moon (2020), Overwatch (2020), The Mitchells vs. the Machines (2021), and Spirit: Untamed (2021) He is also currently animating for the video game industry.
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