Character Animation and Expression with Maya
Spline 1
A course by Sagar Arun , Animator
About the video: Spline 1
Overview
“In this lesson, you will be splining your animation which means you will be in-betweening your animation to make it look smooth. ”
In this video lesson Sagar Arun addresses the topic: Spline 1, which is part of the Domestika online course: Character Animation and Expression with Maya. Discover the fascinating world of animation by learning its key principles and creating an animated character filled with emotion .
Partial transcription of the video
“Spline I've now shown you how to block our character expression test as a whole. In this lesson, we'll learn how to spline our animation. When moving onto the spline phase, we'll make the animation super smooth and have it make sense in 24 frames per second. Let's make sure everything is keyed on, every frame that we have a key on. I'll go through that quickly to make sure I have all my data. Then, I'll click this button and it will turn it to auto. Don't panic. When we play it, it's going to look, not that great, but we will go ahead and fix it. Yeah, not amazing, but that's what we're her...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Character Animation and Expression with Maya
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Category
3D & Animation -
Software
Maya -
Areas
3D, 3D Animation, 3D Character Design, 3D Modeling

Sagar Arun
A course by Sagar Arun
Sagar Arun is an animator based in Northern California. He received a degree in computer animation from Ringling College of Art and Design in 2018. After working with a group of friends on a fan project for Avatar: the Last Airbender, Sagar’s animation abilities received wide recognition. He has created animations for Walt Disney Animation Studios and Sony Pictures Imageworks.
Although Sagar’s career began just a few years ago, he has already created animations for a number of high profile films such as Frozen 2 (2019), Over The Moon (2020), Overwatch (2020), The Mitchells vs. the Machines (2021), and Spirit: Untamed (2021) He is also currently animating for the video game industry.
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