Character Animation and Expression with Maya
Blocking 1
A course by Sagar Arun , Animator
About the video: Blocking 1
Overview
“Blocking is the first part of any animation—this is where you will make key storytelling poses. ”
In this video lesson Sagar Arun addresses the topic: Blocking 1, which is part of the Domestika online course: Character Animation and Expression with Maya. Discover the fascinating world of animation by learning its key principles and creating an animated character filled with emotion .
Partial transcription of the video
“Blocking I've shown you how to manipulate a character rig in Maya for any type of animation. In this lesson, I'm going to teach you how to block out an animation. This process is very important because we have our blocking, our blocking plus spline, and our polish stage. In blocking, we have our storytelling. We have every idea we want to put into it, and we want to make that very clear. After we have that, we're going to show it to anyone you want to get notes. You can get notes at the start of the process when you have the storytelling poses. We make sure our storytelling poses are very c...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Character Animation and Expression with Maya
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Category
3D & Animation -
Software
Maya -
Areas
3D, 3D Animation, 3D Character Design, 3D Modeling

Sagar Arun
A course by Sagar Arun
Sagar Arun is an animator based in Northern California. He received a degree in computer animation from Ringling College of Art and Design in 2018. After working with a group of friends on a fan project for Avatar: the Last Airbender, Sagar’s animation abilities received wide recognition. He has created animations for Walt Disney Animation Studios and Sony Pictures Imageworks.
Although Sagar’s career began just a few years ago, he has already created animations for a number of high profile films such as Frozen 2 (2019), Over The Moon (2020), Overwatch (2020), The Mitchells vs. the Machines (2021), and Spirit: Untamed (2021) He is also currently animating for the video game industry.
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