Animated Illustrations in Photoshop: Create Unique Atmospheres
Finalization 6
A course by Dylan Eurlings , Game Artist and Illustrator
About the video: Finalization 6
Overview
“Home stretch ! I am going to play with the shadows at the level of the character's silhouette, which will allow me to give volume. Simple and continuous shapes are sufficient. Next, I'm going to draw the comic book cover. Finally, I will experiment with LUTs ("Look Up Tables") to adjust the colorimetry. It's a tool that I like to use after I finish my illustration.”
In this video lesson Dylan Eurlings addresses the topic: Finalization 6, which is part of the Domestika online course: Animated Illustrations in Photoshop: Create Unique Atmospheres. Design an animated illustration with a unique atmosphere, frame by frame, with Photoshop.
Partial transcription of the video
“Finalization Now I come shadows on the character. I created a layer in Multiply mode and here I come to give volume. It actually helps. For example, here it will help to show a little the anatomy of the torso of the character. It gives it volume. Here, for example, it helps to detach the head from the neck. And for the light, it's okay if it is not quite fair in relation to the light of the scene. It is the light on the characters. I am doing a simplified version. I imagine a light coming from above, globally, top left, where the window is and I make shadows based on it. I always try to mak...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animated Illustrations in Photoshop: Create Unique Atmospheres
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Category
3D & Animation, Illustration -
Software
Adobe Photoshop -
Areas
2D Animation, Animation, Digital Illustration, Traditional illustration

Dylan Eurlings
A course by Dylan Eurlings
Passionate about video games with strong graphic universes, Dylan Eurlings' work is at the crossroads between gaming and illustration. In his drawings, you will often see elements inspired by his daily life, such as cats, roller skates, and hip-hop artists.
Dylan likes to work in two dimensions while giving life to his images by playing with the infinite possibilities of digital painting. He has already brought his creative touch to acclaimed video games including Dead Cells and Seasons After Fall.
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