Advanced Animation of 3D Characters
Polished
A course by Kike Oliva , Digital Character Animator
About the video: Polished
Overview
“It was time to put the icing on the cake and work those little details that only you see because you are a geek of animation. We will focus especially on creating irregularities and noise, the last connection between skateboard and feet, we will adjust the pacing and the timing as much as possible, we will finish animating the hands, the head, the eyes and so on. The goal is to have an animation that you are so proud of that you want to show it to every friend who crosses your path.”
In this video lesson Kike Oliva addresses the topic: Polished, which is part of the Domestika online course: Advanced Animation of 3D Characters. Learn to bring your projects to life with realistic movements through the analysis of complex physics.
Partial transcription of the video
“Finally last real phase animation the audience end now put the icing on the cake Let's focus on everything On the little details in those things that you as an animator you only see They are things that are not seen but they feel if they are not there the animation is not the same Also we are going to focus on animating the hands animating the eyes Animate the connection of the feet with the skateboard as well as the skateboard with the floor We are also going to receive a little bit more of quote from our classmates AND Let's finish the animation I have left In this pass the final goal is ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Advanced Animation of 3D Characters
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Category
3D & Animation -
Software
Maya -
Areas
3D, 3D Animation, Animation, Character Animation, VFX

Kike Oliva
A course by Kike Oliva
Kike Oliva has over 20 years' experience in animation, having worked in areas as diverse as 3D animated feature films, video games, advertising, and VFX movies. His name appears in the credits of Amusement Park, The Legend of the Guardians, and The Little Prince, among many other productions. He has collaborated with studios such as Pixar Canada, Animal Logic, Ilion animation, The Frank Barton Company, Image engine, and more.
He combines his professional work with teaching, developing educational content in various animation schools such as Animum Animation School, Cice, and the University of UTAD.
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