Advanced Animation of 3D Characters

A course by Kike Oliva
Digital character animator. Vancouver, Canada.
On Domestika since 07/11/2017
, Digital character animator

Learn to bring your projects to life with realistic movements through the analysis of complex physics

  • 93% Positive reviews (45)
  • 988 students
  • Audio: Spanish
  • Spanish, English, Portuguese
Advanced Animation of 3D Characters

Learn to bring your projects to life with realistic movements through the analysis of complex physics


  • 93% Positive reviews (45)
  • 988 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Advanced
  • 22 Lessons (5h 23m)
  • Available from the app
  • Spanish, English, Portuguese
  • Unlimited access forever


More than two decades of experience in VFX, advertising, videogames and film, working in studios such as Pixar, in Canada or Animal Logic, in Australia, have taught Kike Oliva that animating a character is much more than giving movement, it is about giving it of life taking into account your thoughts and your feelings.

In this course, Kike will take you by the hand during the process of creating an animation plan focused on the physics of movement. You will face an animation with complex movements and physics in a simple way and you will know the processes of exploration of ideas, planning, execution and polishing of your project in movement by the hand of a professional.

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. Creating an idea
  • U3
    U3. Layout and blocking
  • U4
    U4. Spline and refined: in search of fluidity and coherence
  • U5
    U5. Polishing and rendering: putting the final icing
  • FP
    FP Final project
View details

You will start by the main thing: define the idea of the animation that you are going to make. Once you have chosen your project, you will search for video references, which will help you understand the physics of your animation movement.

Next, you will define your layout, place the camera, build your stage and place your character on it. You will make your first stepped blocking, where you will mark the golden poses defining each action, as well as the timing and spacing of the planes.

Then, you will pass your animation to spline, defining much better timing, spacing, arcs, inertias, silhouettes and balances.

One of the last steps is refining, for which it is advisable that you count on the feedback of other people, since they will help you to work in depth the details that may have been less defined.

To finish, you will make the polishing phase, in which you will add those little details that are not visible to the naked eye, but they are essential to turn a good animation into a brilliant one.

The icing on the cake will come with the render, to which you will add some small sound effects that will contribute to bring realism to your animation.

What is this course's project?

Applying everything learned during the course, related to the physics of the movement, you will give life to a character performing different tricks in a skatepark.

Projects by course students

Who is it for?

Animators, designers and anyone with an interest in improving their level of animation. Also anyone who wants to discover the creative process of 3D digital animation in the hands of a professional.

What you need

Solid animation knowledge is necessary in any 3D program; Kike will use Maya, but you can choose the software you work with most conveniently.

In addition, you will need a computer in which you must have installed your favorite 3D software and a modeled and rigged character for animation.


Reviews

988 Students
45 Reviews
93% Positive ratings
  • More reviews

Kike Oliva

A course by Kike Oliva

TeacherPro
Digital character animator

He has more than 20 years of experience in animation and has worked in such diverse areas as 3D animated feature films, video games, advertising and VFX films. His name appears in the credits of Amusement Park , The Legend of the Guardians and The Little Prince among many other productions in which he has collaborated with the likes of Pixar Canada, Animal Logic, Ilion animation, The Frank Barton Company, Image Engine, etc ...

In addition, he combines his professional work with teaching, developing pedagogical content in various animation schools such as Animum Animation School, Cice or the University of UTAD.


Contents

  • U1

    Introduction

    • Presentation
    • Inspiration
  • U2

    Creating an idea

    • Exploring ideas to encourage I
    • Exploring ideas to encourage II
    • Search and selection of video references I
    • Search and selection of video references II
  • U3

    Layout and blocking

    • Preparation and layout of the scene
    • Blocking I
    • Blocking II
    • Blocking III
    • Blocking IV
    • Blocking V
  • U4

    Spline and refined: in search of fluidity and coherence

    • Spline I
    • Spline II
    • Spline III
    • Spline IV
    • Spline V
    • A little feedback does not hurt I
    • A little feedback is not bad II
  • U5

    Polishing and rendering: putting the final icing

    • Refined, taking care of the detail
    • Polished
    • Render and sound
  • FP

    Final project

    • Advanced animation of 3D characters

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Frequently Asked Questions

  • Domestika's courses are online classes that provide you with the tools and skills you need for completing a specific final project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the instructor and other users, thus creating a dynamic course community.

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  • The courses are divided into different units, each one includes lessons, informational texts, tasks and practice exercises to carry out your project step by step, with additional complementary resources and downloads. You will also have access to an exclusive forum where you can interact with the instructor and other students, and share your work and your course project, thus creating a community around the course itself.

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Advanced Animation of 3D Characters. A 3D, and Animation course by Kike Oliva

Advanced Animation of 3D Characters

A course by Kike Oliva
Digital character animator. Vancouver, Canada.
On Domestika since 07/11/2017
  • 93% Positive reviews (45)
  • 988 students