Still-Life Composition in 3D
Basic three-light lighting
A course by Pablo Schiavo , Designer and 3D Artist
About the video: Basic three-light lighting
Overview
“We will begin to illuminate starting with the basic techniques, paying attention to the details. Remember that each light must have its own function. In this lesson I will also show some tricks that I often use in my compositions to create interesting and realistic lighting, which must be considered when lighting in Octane. This rendering engine is physically correct, but it has some tools to "lie" a bit and illuminate in a way that would be impossible in reality. We will first create a general lighting and then we will move to a more specific lighting to highlight some details. ”
In this video lesson Pablo Schiavo addresses the topic: Basic three-light lighting, which is part of the Domestika online course: Still-Life Composition in 3D. Learn how to design, create, and render a 3D image using Cinema 4D, OctaneRender, and Photoshop.
Partial transcription of the video
“Basic three-light lighting In this lesson we will look at the "lighting" tools in Octane. I will show you some tricks so that our images look more realistic and more interesting. Let's get started. To start with, let's look at some basic lighting that works when we want to do something fast, without much time, which is to put an HDRI. An HDRI is like a large image that illuminates the entire scene. The image can be an interior or an exterior, but it helps us to illuminate the scene relatively uniformly. The first thing I do is go to Octane, Octane Settings and in the Settings tab, Environme...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Still-Life Composition in 3D
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Category
3D & Animation, Design -
Software
Adobe Photoshop, Cinema 4D, OctaneRender -
Areas
3D, 3D Design

Pablo Schiavo
A course by Pablo Schiavo
Pablo Schiavo is a designer and 3D artist specialized in creating style frames. Using digital modeling, he explores how to translate complex concepts through 3D images, constantly experimenting with shapes, lighting, textures, materials, and colors.
He is also the founder of Geomancy Studio, specialized in the creation of digital experiences that explore limits between realism and imagination through 3D compositions. He has collaborated with major brands like HBO, Swatch, Bundesliga, MSI, Nickelon, TFX France, Fernet Branco, and more.
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