Prototypes and Product Viewing in Cinema 4D

Cameras and lenses

A course by Aarón Martínez , Designer and Illustrator

Designer and Illustrator. Mexico City, Mexico.
Joined September 2015
96% positive reviews (270)
6,318 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · Italian · French · Turkish

About the video: Cameras and lenses

Overview

“Before drawing the render of our still life, it is important to explore the different possibilities to portray it. In this lesson we will see different camera positions and lenses.”

In this video lesson Aarón Martínez addresses the topic: Cameras and lenses, which is part of the Domestika online course: Prototypes and Product Viewing in Cinema 4D. Learn to design, model, and present 3D objects using vector graphics.

Partial transcription of the video

“We create our assets. We generate elements for our still life. Starting from scratch. we textured them and gave them distinct looks. Now. in this lesson. we’ll explore how to capture the best shots using cameras and lenses. We’ll configure settings to decide if we want portrait. wider. or tighter shots. ensuring each captures the essence of our creations effectively. Let's get started. So now it's time to set up our cameras. Let's assume I want to capture various perspectives of this item. I can arrange multiple cameras around it or configure one specific camera to focus on a particular are...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Prototypes and Product Viewing in Cinema 4D

  • Level: Intermediate
  • 96% positive reviews (270)
  • 6318 students
  • 5 units
  • 25 lessons (4h 40m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Adobe Illustrator, Adobe Photoshop, Cinema 4D
  • Areas

    3D, 3D Modeling, Animation, Motion Graphics, Photography Post-production, Traditional illustration

Aarón Martínez

Aarón Martínez
A course by Aarón Martínez

Teacher Plus
Designer and Illustrator

Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.

In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.

Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.

He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.


  • 96% positive reviews (270)
  • 6,318 students
  • 25 lessons (4h 40m)
  • 17 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · Italian · French · Turkish
  • Level: Intermediate
  • Unlimited access forever

Category

Areas

Prototypes and Product Viewing in Cinema 4D. 3D, and Animation course by Aarón Martínez

Prototypes and Product Viewing in Cinema 4D

A course by Aarón Martínez
Designer and Illustrator. Mexico City, Mexico.
Joined September 2015
  • 96% positive reviews (270)
  • 6,318 students