Prototypes and Product Viewing in Cinema 4D

A course by Aarón Martínez
Designer and Illustrator. Ciudad de México, Mexico.
On Domestika since 09/05/2015
, Designer and Illustrator

Learn to design, model and present 3D objects using vectorial elements

  • Spanish with subtitles in English
  • 97% Positive reviews (193)
  • 3628 students

Learn to design, model and present 3D objects using vectorial elements


  • Spanish with subtitles in English
  • 97% Positive reviews (193)
  • 3628 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Intermediate
  • 25 Lessons (4h 40m)
  • Available from the app
  • Spanish, English, Portuguese
  • Unlimited access forever


The designer and illustrator Aarón Martínez will teach you advanced techniques of modeling, texturing, lighting and render in Cinema 4D taking as starting point vector elements of Illustrator that you can apply to a variety of projects: still lifes, product visualizations, animated signs, etc.

Aarón also teaches in Domestika the course "Design of characters in Cinema 4D: from sketch to 3D printing" , where he teaches the basic concepts of 3D character design.

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. Connecting tools
  • U3
    U3. First project: 3D Still Life
  • U4
    U4. Second project: Gadget
  • U5
    U5. Third project: Animated sign
  • FP
    FP Final project
View details

You will begin by getting to know the work of Aarón Martínez in the field of visualization and product development as well as some of his favorite references.

Next, Aaron will explain the tools and work process in Cinema 4D and Illustrator that you will use during the course: how the assets are prepared, modeling process, lighting techniques, creation of materials, textures and render.

During the course you will perform three different exercises that will serve as a final project:

The first project will be the realization of a 3D still life. To do this, you will learn advanced techniques of modeling, texturing and lighting a scene and place cameras with different lens types. Later you will make the render, you will give the last details of postproduction with Photoshop and you will discover how to present this piece in different graphic supports.

Later, you will devise and perform the modeling of a gadget of the future. You will see some visual references and you will create your first sketches. Then you will model the object and add interactivity (getting it to open, transform and be functional). Finally endow your object with realism through textures and lighting. Once the render is done, you will learn how to make a very simple landing page with Sketch to present or sell your product.

The third project you will develop will be an animated sign. From a vector illustration made in Illustrator, you will learn to give volume and correctly hierarchize the elements of the composition, you will give texture, color to the piece and finally you will create an animated loop to present the project.

What is this course's project?

At the end of the course, you will present three projects: a still life in 3D, the modeling of a gadget of the future and an animated sign.

Projects by course students

Who is it for?

To animators, designers, illustrators and creatives in general who want to delve into the world of 3D modeling and are interested in learning to visualize different products and objects.

What you need

Basic knowledge of modeling in Cinema 4D and Vector illustration is required. You will also need a computer with version 13 of Cinema 4D, Illustrator and Photoshop.


Reviews

3628 Students
193 Reviews
97% Positive ratings

Aarón Martínez

A course by Aarón Martínez

TeacherPro
Designer and Illustrator

Aarón Martínez is an industrial designer and illustrator specializing in character creation, 3D modeling and product development.

The application of his work is very broad and ranges from the creation of images for advertising or press, through web design to product prototyping and 3D printing.

He has worked for large clients such as Coca-Cola, Nike, Volkswagen or Pentel as well as small startups such as Luuna, Luv.it, Bussi, among others.

In his spare time he enjoys creating characters and their worlds, situations based on "what they do when nobody sees them", play with words, fall into contradictions ... always looking for stories of surreal tint.


Contents

  • U1

    Introduction

    • Presentation
    • Influences
  • U2

    Connecting tools

    • What are we going to do and what resource are we going to use?
    • Preparation of Assets
    • Lighting and materials
  • U3

    First project: 3D Still Life

    • Modeling - Part I
    • Modeling - Part II
    • Modeling - Part III
    • Texturing
    • Cameras and lenses
    • Render scene
    • Output for different media
  • U4

    Second project: Gadget

    • Examples, references and define what we are going to do
    • Modeling our gadget - Part I
    • Modeling our gadget - Part II
    • Texturing
    • Cameras and lenses
    • Render scene
    • Output for different media
  • U5

    Third project: Animated sign

    • Examples, references and define what we are going to do
    • Stroke in Illustrator
    • Volume
    • Texture and color
    • Animation
    • Final finishes
  • FP

    Final project

    • Prototyping and product visualizations in Cinema 4D

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Frequently Asked Questions

  • Domestika's courses are online classes that provide you with the tools and skills you need for completing a specific final project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the instructor and other users, thus creating a dynamic course community.

  • The course is 100% online, so once they are published, courses start and finish whenever you want. You set the pace of the class. You can go back to review what interests you most and skip what you already know, ask questions, answer questions, share your projects, and more.

  • The courses are divided into different units, each one includes lessons, informational texts, tasks and practice exercises to carry out your project step by step, with additional complementary resources and downloads. You will also have access to an exclusive forum where you can interact with the instructor and other students, and share your work and your course project, thus creating a community around the course itself.

  • You can now redeem the course you received, just access redeeming page to enter your gift code and redeem it.

Prototypes and Product Viewing in Cinema 4D. A 3D, and Animation course by Aarón Martínez

Prototypes and Product Viewing in Cinema 4D

A course by Aarón Martínez
Designer and Illustrator. Ciudad de México, Mexico.
On Domestika since 09/05/2015
  • 97% Positive reviews (193)
  • 3628 students