Expressive Techniques for Character Animation
Recording the Reference
A course by Memé Candia , Graphic Designer and Animator
About the video: Recording the Reference
Overview
“Based on the idea we defined in the previous unit, we are going to film videos of ourselves performing the audio we selected. These videos will serve as reference and analysis material for gestures and body movements. ”
In this video lesson Memé Candia addresses the topic: Recording the Reference, which is part of the Domestika online course: Expressive Techniques for Character Animation. Turn your characters into actors packed with emotion and create animated scenes full of life.
Partial transcription of the video
“Based on the concept outlined previously. we will film videos of ourselves performing actions that match the provided audio tracks. This will serve as material for gesture and movement analysis for acting. In animation. using references is quite typical. Artists depend on real-world observations to craft creations. ensuring authenticity in their work. They assess. utilize effective elements. modify. enhance. or amplify aspects. and innovate. This process essentially defines creativity. Here are some examples of animators filming themselves acting out the scene. to use that material as a ref...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Expressive Techniques for Character Animation
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Category
3D & Animation, Illustration -
Areas
Animation, Character Animation, Character Design, Digital Drawing

Memé Candia
A course by Memé Candia
Memé Candia is a graphic designer and professional 2D character animator from Mendoza, Argentina. Her first experience with animation was at Vlexus studio, where she produced content for television before ultimately deciding to dedicate herself to it full time.
Throughout her journey as a freelancer and collaborator with several advertising studios, she's had the opportunity to work on campaigns for brands like Disney XD, Cartoon Network, Coca-Cola, Uber, and Nike. She currently works alongside her friends and colleagues in her own animation studio, Bonkers Animation.
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